Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 186 days ago
8 / 4 / 10
K / D / A
62.1%
Kill participation
558.2
Damage / min
11,456g
470.8 gold / min
35
17 placed · 4 cleared
165
6.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
K'Sante · Top
3 / 6 / 9
41.4% KP
15,884
18.8% share
10,443g
167 CS · 6.9/m
Pilot#9920
Lee Sin · Jungle
8 / 4 / 10
62.1% KP
13,583
16.1% share
11,456g
165 CS · 6.8/m
Qats#BR2
Annie · Mid
1 / 2 / 13
48.3% KP
19,475
23% share
10,462g
213 CS · 8.8/m
rosa#yusi
Kai'Sa · ADC
13 / 1 / 3
55.2% KP
25,869
30.6% share
16,770g
245 CS · 10.1/m
zay#feefa
Neeko · Support
4 / 4 / 10
48.3% KP
9,734
11.5% share
7,980g
28 CS · 1.2/m
Red side
DefeatQuinn#zinha
Vayne · Top
6 / 9 / 0
35.3% KP
22,448
31.1% share
9,575g
192 CS · 7.9/m
MONTAGEM XONADA#Funk
Jarvan IV · Jungle
4 / 5 / 6
58.8% KP
8,451
11.7% share
9,943g
169 CS · 6.9/m
ewaske#BR11
LeBlanc · Mid
5 / 3 / 6
64.7% KP
21,872
30.3% share
10,941g
203 CS · 8.3/m
Atlanta#BR1
Yunara · ADC
2 / 7 / 5
41.2% KP
12,175
16.8% share
10,927g
200 CS · 8.2/m
r u 0k#2025
Yuumi · Support
0 / 5 / 9
52.9% KP
7,328
10.1% share
6,122g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
