Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 186 days ago
14 / 7 / 9
K / D / A
69.7%
Kill participation
1,055.7
Damage / min
17,214g
464.2 gold / min
34
9 placed · 3 cleared
231
6.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuizorPET#PET
Gangplank · Top
3 / 8 / 16
52.8% KP
35,212
26.5% share
15,927g
282 CS · 7.6/m
自尊心#ランク1
Master Yi · Jungle
14 / 7 / 6
55.6% KP
32,166
24.2% share
19,611g
312 CS · 8.4/m
foram os aliens#br1
Syndra · Mid
11 / 5 / 7
50% KP
31,430
23.6% share
16,436g
223 CS · 6/m
Argyreos#br1
Vel'Koz · ADC
7 / 7 / 10
47.2% KP
27,920
21% share
15,299g
250 CS · 6.7/m
Humi#iwnl
Nautilus · Support
1 / 7 / 20
58.3% KP
6,341
4.8% share
10,254g
26 CS · 0.7/m
Red side
VictoryVKS zekas#2002
Jayce · Top
8 / 6 / 8
48.5% KP
40,637
27.9% share
16,265g
292 CS · 7.9/m
Drakehero#BR07
Vi · Jungle
3 / 7 / 12
45.5% KP
16,373
11.2% share
14,426g
250 CS · 6.7/m
Pilot#9920
Annie · Mid
14 / 7 / 9
69.7% KP
39,149
26.9% share
17,214g
231 CS · 6.2/m
Ianshaka3#KR33
Varus · ADC
5 / 6 / 7
36.4% KP
36,349
24.9% share
17,604g
321 CS · 8.7/m
Float#Eden1
Karma · Support
3 / 10 / 19
66.7% KP
13,256
9.1% share
11,707g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
