Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 186 days ago
7 / 8 / 7
K / D / A
42.4%
Kill participation
964.9
Damage / min
9,137g
432.4 gold / min
15
7 placed · 3 cleared
142
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoyangyi#BR1
Vayne · Top
6 / 8 / 4
30.3% KP
14,553
21.1% share
9,800g
148 CS · 7/m
Gragolandia#LEITE
Jarvan IV · Jungle
9 / 7 / 9
54.5% KP
11,882
17.3% share
9,747g
139 CS · 6.6/m
Pilot#9920
Rumble · Mid
7 / 8 / 7
42.4% KP
20,391
29.6% share
9,137g
142 CS · 6.7/m
whysoserious#Y SL
Cassiopeia · ADC
8 / 8 / 4
36.4% KP
11,765
17.1% share
8,722g
120 CS · 5.7/m
zay#feefa
Bard · Support
3 / 7 / 19
66.7% KP
10,240
14.9% share
6,982g
13 CS · 0.6/m
Red side
Victoryaaaa chidori#aura
Riven · Top
10 / 4 / 6
42.1% KP
19,312
21.4% share
11,353g
137 CS · 6.5/m
Samkz#kz01
Diana · Jungle
10 / 4 / 8
47.4% KP
13,771
15.3% share
12,082g
176 CS · 8.3/m
GUTÃOZERA#0587
Yasuo · Mid
4 / 7 / 9
34.2% KP
11,241
12.5% share
8,545g
136 CS · 6.4/m
BladeRunner2049#Queen
Ezreal · ADC
9 / 5 / 7
42.1% KP
30,350
33.7% share
12,916g
177 CS · 8.4/m
r u 0k#2025
Elise · Support
5 / 13 / 11
42.1% KP
15,492
17.2% share
8,840g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
