Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 184 days ago
12 / 8 / 25
K / D / A
84.1%
Kill participation
1,477.7
Damage / min
19,958g
476.5 gold / min
29
15 placed · 2 cleared
266
6.4 CS / min
Objective control
5
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStarfish Lover#001
Darius · Top
18 / 7 / 6
48% KP
56,508
26.9% share
23,001g
349 CS · 8.3/m
haunnbet#7099
Xin Zhao · Jungle
10 / 11 / 14
48% KP
39,241
18.7% share
17,351g
249 CS · 5.9/m
as10#zzzz
Ryze · Mid
5 / 5 / 19
48% KP
42,447
20.2% share
15,796g
266 CS · 6.4/m
oGuedes#br1
Mel · ADC
15 / 9 / 10
50% KP
41,881
19.9% share
20,284g
284 CS · 6.8/m
Rafa#1750
Bard · Support
2 / 12 / 26
56% KP
30,027
14.3% share
12,128g
34 CS · 0.8/m
Red side
DefeatAtomo#VPPR
Pantheon · Top
6 / 10 / 9
34.1% KP
38,120
18.4% share
15,312g
237 CS · 5.7/m
lynkez#12345
Nocturne · Jungle
10 / 6 / 20
68.2% KP
46,265
22.3% share
19,919g
315 CS · 7.5/m
Pilot#9920
Orianna · Mid
12 / 8 / 25
84.1% KP
61,891
29.9% share
19,958g
266 CS · 6.4/m
Joker#5531
Senna · ADC
4 / 7 / 22
59.1% KP
30,024
14.5% share
17,204g
229 CS · 5.5/m
igniteclonefãboy#br1
Lee Sin · Support
12 / 20 / 12
54.5% KP
31,018
15% share
15,742g
80 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
