Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 182 days ago
5 / 9 / 7
K / D / A
48%
Kill participation
841
Damage / min
13,031g
464.3 gold / min
26
10 placed · 4 cleared
235
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Jayce · Top
2 / 7 / 4
24% KP
27,523
25.8% share
11,078g
239 CS · 8.5/m
Dizin#Dizin
Aatrox · Jungle
4 / 5 / 12
64% KP
21,111
19.8% share
12,557g
199 CS · 7.1/m
pharsyde#ana
Zed · Mid
11 / 6 / 4
60% KP
25,788
24.2% share
13,125g
198 CS · 7.1/m
Pilot#9920
Mel · ADC
5 / 9 / 7
48% KP
23,604
22.2% share
13,031g
235 CS · 8.4/m
jiu ji tae#ihtbp
Pyke · Support
3 / 11 / 9
48% KP
8,527
8% share
8,630g
32 CS · 1.1/m
Red side
VictoryYupps#777
K'Sante · Top
9 / 4 / 7
42.1% KP
22,821
19.8% share
13,543g
223 CS · 7.9/m
LEV Booki#DBECT
Ambessa · Jungle
9 / 4 / 12
55.3% KP
23,027
19.9% share
14,281g
229 CS · 8.2/m
Atlanta#BR1
Lissandra · Mid
10 / 6 / 13
60.5% KP
35,507
30.8% share
14,407g
243 CS · 8.7/m
paiN Samkz#Kz1
Kai'Sa · ADC
10 / 7 / 6
42.1% KP
26,935
23.3% share
15,826g
254 CS · 9/m
zaybas#KR2
Nautilus · Support
0 / 4 / 20
52.6% KP
7,148
6.2% share
8,113g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
