Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 182 days ago
9 / 8 / 3
K / D / A
34.3%
Kill participation
858.6
Damage / min
12,488g
429.9 gold / min
26
11 placed · 1 cleared
212
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynaul#001
Riven · Top
14 / 7 / 11
50% KP
38,148
25.9% share
15,313g
170 CS · 5.9/m
caiozera#케인 사신
Talon · Jungle
12 / 5 / 11
46% KP
33,820
22.9% share
15,954g
261 CS · 9/m
nemonemo#ropi
Ahri · Mid
14 / 10 / 16
60% KP
29,077
19.7% share
12,947g
148 CS · 5.1/m
CALL DO DUDAO#BR123
Caitlyn · ADC
9 / 9 / 8
34% KP
28,672
19.4% share
15,734g
228 CS · 7.8/m
Krastyel#mel
Bard · Support
1 / 4 / 27
56% KP
17,711
12% share
10,048g
24 CS · 0.8/m
Red side
DefeatPilot#9920
Renekton · Top
9 / 8 / 3
34.3% KP
24,942
21% share
12,488g
212 CS · 7.3/m
Baby Levi#tutu
Viego · Jungle
17 / 11 / 6
65.7% KP
33,073
27.9% share
17,273g
152 CS · 5.2/m
Uranos12 OH YEAH#sm1
Ekko · Mid
7 / 7 / 13
57.1% KP
25,153
21.2% share
11,423g
164 CS · 5.6/m
caju#1205
Ashe · ADC
2 / 9 / 8
28.6% KP
17,863
15% share
10,485g
198 CS · 6.8/m
Carlos Eduardo#BR2
Karma · Support
0 / 15 / 17
48.6% KP
17,715
14.9% share
7,758g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
