Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 181 days ago
8 / 9 / 14
K / D / A
45.8%
Kill participation
989.7
Damage / min
14,181g
496.1 gold / min
25
10 placed · 2 cleared
218
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroberth gabriel#sla
Yone · Top
6 / 5 / 6
25% KP
16,629
13.9% share
13,605g
249 CS · 8.7/m
Gyok4n#Booki
Ambessa · Jungle
10 / 1 / 14
50% KP
26,297
21.9% share
14,940g
229 CS · 8/m
Pilot#9920
Syndra · Mid
8 / 9 / 14
45.8% KP
28,289
23.6% share
14,181g
218 CS · 7.6/m
indígena guarani#Tupã
Twitch · ADC
20 / 7 / 4
50% KP
36,093
30.1% share
17,865g
192 CS · 6.7/m
love hurts#777
Bard · Support
4 / 10 / 22
54.2% KP
12,730
10.6% share
9,773g
23 CS · 0.8/m
Red side
DefeatMolho Neles#Valor
Quinn · Top
11 / 8 / 6
53.1% KP
28,347
30.3% share
13,104g
192 CS · 6.7/m
Dizin#Dizin
Viego · Jungle
9 / 7 / 6
46.9% KP
15,345
16.4% share
13,419g
203 CS · 7.1/m
Rin#TCS
Galio · Mid
2 / 9 / 15
53.1% KP
18,987
20.3% share
9,491g
178 CS · 6.2/m
hope#ur ok
Lux · ADC
5 / 9 / 10
46.9% KP
15,095
16.1% share
9,968g
156 CS · 5.5/m
ifeye#jaq
Zoe · Support
5 / 15 / 11
50% KP
15,863
16.9% share
9,972g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
