Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 181 days ago
10 / 5 / 2
K / D / A
31.6%
Kill participation
1,193.5
Damage / min
13,594g
525.5 gold / min
11
9 placed · 1 cleared
252
9.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDantz#00001
Gangplank · Top
3 / 4 / 6
23.7% KP
20,994
16.8% share
10,863g
211 CS · 8.2/m
Gragolandia#MILK
Graves · Jungle
9 / 3 / 7
42.1% KP
14,849
11.9% share
14,230g
232 CS · 9/m
Pilot#9920
Azir · Mid
10 / 5 / 2
31.6% KP
30,872
24.7% share
13,594g
252 CS · 9.7/m
firyan#16y
Aphelios · ADC
15 / 3 / 11
68.4% KP
47,837
38.3% share
16,334g
215 CS · 8.3/m
Lion#0018
Rell · Support
1 / 6 / 27
73.7% KP
10,505
8.4% share
9,203g
20 CS · 0.8/m
Red side
DefeatRei Do Retorno#AURA
Garen · Top
6 / 5 / 1
33.3% KP
17,166
22.2% share
11,670g
200 CS · 7.7/m
Amori de Flocos#MIAU
Ivern · Jungle
2 / 4 / 11
61.9% KP
7,710
10% share
9,294g
151 CS · 5.8/m
Malandrum#DRUM
Kennen · Mid
3 / 7 / 3
28.6% KP
14,284
18.5% share
10,422g
218 CS · 8.4/m
diabIe#bfx
Kalista · ADC
9 / 11 / 4
61.9% KP
22,952
29.7% share
13,322g
197 CS · 7.6/m
shizuku#hana
Anivia · Support
1 / 11 / 13
66.7% KP
15,176
19.6% share
7,461g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
