Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 180 days ago
11 / 9 / 10
K / D / A
50%
Kill participation
951.7
Damage / min
21,209g
476.6 gold / min
43
16 placed · 4 cleared
373
8.4 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
3
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForlin#br1
Ambessa · Top
6 / 6 / 15
39.6% KP
32,852
15.6% share
19,459g
394 CS · 8.9/m
Just ä Clown#TDAH
Shaco · Jungle
12 / 9 / 9
39.6% KP
41,990
20% share
20,344g
316 CS · 7.1/m
Dioge#2002
Orianna · Mid
15 / 7 / 17
60.4% KP
57,322
27.3% share
22,259g
423 CS · 9.5/m
eryy#εïз
Aurelion Sol · ADC
14 / 12 / 17
58.5% KP
58,117
27.7% share
22,580g
320 CS · 7.2/m
copy#dog
Sona · Support
6 / 8 / 36
79.2% KP
19,644
9.4% share
15,778g
78 CS · 1.8/m
Red side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
3 / 10 / 5
19% KP
25,355
14.8% share
15,780g
261 CS · 5.9/m
Billy Butcher XD#BR2
Lee Sin · Jungle
11 / 10 / 11
52.4% KP
27,383
16% share
19,714g
263 CS · 5.9/m
Pilot#9920
Syndra · Mid
11 / 9 / 10
50% KP
42,349
24.7% share
21,209g
373 CS · 8.4/m
VKS ceo#000
Caitlyn · ADC
16 / 11 / 12
66.7% KP
65,676
38.3% share
24,374g
361 CS · 8.1/m
Celestial Being1#001
Bard · Support
1 / 13 / 25
61.9% KP
10,540
6.2% share
13,248g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
