Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 180 days ago
2 / 5 / 7
K / D / A
24.3%
Kill participation
827.7
Damage / min
12,249g
393.2 gold / min
25
12 placed · 3 cleared
258
8.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPilot#9920
Vayne · Top
2 / 5 / 7
24.3% KP
25,784
18.8% share
12,249g
258 CS · 8.3/m
xd비밀一정글러一づ一귀여운一父#っつづてで
Master Yi · Jungle
6 / 2 / 7
35.1% KP
23,416
17.1% share
15,501g
272 CS · 8.7/m
fettao#crk
Aurora · Mid
8 / 7 / 5
35.1% KP
33,284
24.3% share
12,571g
191 CS · 6.1/m
requiem#2838
Samira · ADC
17 / 8 / 11
75.7% KP
43,002
31.4% share
18,269g
229 CS · 7.4/m
PESTE VIRULENTA#DABI
Taric · Support
4 / 6 / 26
81.1% KP
11,617
8.5% share
12,542g
66 CS · 2.1/m
Red side
DefeatJUV Saueressig#FARM
K'Sante · Top
0 / 5 / 3
10.7% KP
7,079
7% share
8,825g
203 CS · 6.5/m
Perfil 80 REI#zfant
Talon · Jungle
10 / 8 / 7
60.7% KP
23,829
23.5% share
16,250g
218 CS · 7/m
Kenshi Takahashi#Yasuo
Sylas · Mid
7 / 7 / 9
57.1% KP
20,854
20.6% share
11,542g
154 CS · 4.9/m
Harlax#Leo
Smolder · ADC
6 / 9 / 15
75% KP
30,128
29.7% share
16,410g
272 CS · 8.7/m
copy#dog
Sona · Support
5 / 8 / 18
82.1% KP
19,509
19.2% share
10,512g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
