Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 178 days ago
14 / 12 / 13
K / D / A
61.4%
Kill participation
1,168.8
Damage / min
16,538g
493.2 gold / min
45
11 placed · 6 cleared
203
6.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoyangyi#BR1
Renekton · Top
11 / 4 / 10
47.7% KP
28,838
22.8% share
17,392g
343 CS · 10.2/m
Yuusha#1407
Vi · Jungle
7 / 4 / 16
52.3% KP
20,358
16.1% share
15,403g
249 CS · 7.4/m
Pilot#9920
Annie · Mid
14 / 12 / 13
61.4% KP
39,195
31% share
16,538g
203 CS · 6.1/m
NKZ guizin#synth
Anivia · ADC
6 / 5 / 12
40.9% KP
22,234
17.6% share
16,212g
258 CS · 7.7/m
blimblimblim#BR11
Bard · Support
6 / 7 / 20
59.1% KP
15,621
12.4% share
11,088g
25 CS · 0.7/m
Red side
Defeatroberth gabriel#sla
Kog'Maw · Top
5 / 18 / 9
43.8% KP
36,979
23.1% share
12,135g
193 CS · 5.8/m
Sunless#ΟωΟ
Talon · Jungle
12 / 8 / 3
46.9% KP
32,528
20.3% share
15,810g
235 CS · 7/m
rkø#4raws
Zoe · Mid
5 / 4 / 10
46.9% KP
31,883
19.9% share
12,859g
248 CS · 7.4/m
gambiarra#china
Ezreal · ADC
6 / 6 / 11
53.1% KP
42,532
26.5% share
15,523g
255 CS · 7.6/m
Pl Torvic#Drica
Nautilus · Support
4 / 10 / 18
68.8% KP
16,340
10.2% share
9,885g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
