Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 173 days ago
8 / 7 / 10
K / D / A
54.5%
Kill participation
1,182.2
Damage / min
13,107g
455.6 gold / min
24
10 placed · 2 cleared
206
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLily Bloom#amiga
Riven · Top
5 / 5 / 3
28.6% KP
17,906
17.6% share
10,927g
212 CS · 7.4/m
chamberssS#br1
Kindred · Jungle
4 / 7 / 9
46.4% KP
25,113
24.7% share
10,918g
182 CS · 6.3/m
Lordcr3w#flu
Twisted Fate · Mid
6 / 10 / 3
32.1% KP
22,265
21.9% share
11,476g
185 CS · 6.4/m
Shinzuke#lol
Lucian · ADC
13 / 6 / 5
64.3% KP
27,582
27.1% share
14,386g
231 CS · 8/m
vinimoon#RULO
Sona · Support
0 / 5 / 22
78.6% KP
8,956
8.8% share
8,051g
21 CS · 0.7/m
Red side
Victoryknight444#ACBR
Ornn · Top
6 / 2 / 14
60.6% KP
22,154
18.7% share
12,631g
216 CS · 7.5/m
helty#love愛
Gwen · Jungle
13 / 3 / 4
51.5% KP
24,599
20.8% share
16,803g
192 CS · 6.7/m
Pilot#9920
Orianna · Mid
8 / 7 / 10
54.5% KP
34,008
28.8% share
13,107g
206 CS · 7.2/m
제크르#1111
Caitlyn · ADC
5 / 10 / 9
42.4% KP
27,268
23.1% share
13,964g
206 CS · 7.2/m
Katridi#BR2
Nami · Support
1 / 6 / 19
60.6% KP
10,238
8.7% share
8,289g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
