Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 168 days ago
5 / 7 / 7
K / D / A
30.8%
Kill participation
589.5
Damage / min
10,970g
435.6 gold / min
32
4 placed · 5 cleared
193
7.7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheFly#br1
K'Sante · Top
3 / 5 / 5
20.5% KP
13,149
12% share
8,582g
138 CS · 5.5/m
Pilot#9920
Vi · Jungle
5 / 7 / 7
30.8% KP
14,845
13.6% share
10,970g
193 CS · 7.7/m
Gilmar Maniçoba#REMO
Katarina · Mid
25 / 3 / 7
82.1% KP
56,921
52% share
20,330g
253 CS · 10/m
RP2222#br1
Kai'Sa · ADC
5 / 8 / 7
30.8% KP
16,153
14.8% share
11,237g
160 CS · 6.4/m
Poizon#001
Alistar · Support
1 / 7 / 26
69.2% KP
8,393
7.7% share
10,021g
18 CS · 0.7/m
Red side
Defeatrotten apple#997
Gangplank · Top
3 / 7 / 11
46.7% KP
23,254
23.5% share
10,588g
211 CS · 8.4/m
SwarGz#VAPO
Wukong · Jungle
6 / 8 / 14
66.7% KP
20,285
20.5% share
11,068g
135 CS · 5.4/m
mirage#drama
Ekko · Mid
6 / 9 / 12
60% KP
17,374
17.5% share
9,323g
135 CS · 5.4/m
smithereens1#011
Samira · ADC
8 / 7 / 9
56.7% KP
16,584
16.7% share
13,572g
185 CS · 7.3/m
DoendeDuente#BR1
Blitzcrank · Support
7 / 8 / 12
63.3% KP
21,518
21.7% share
8,757g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
