Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 168 days ago
3 / 7 / 4
K / D / A
50%
Kill participation
516.1
Damage / min
9,198g
370.6 gold / min
30
8 placed · 5 cleared
154
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDivino#hyper
Ornn · Top
5 / 7 / 2
50% KP
22,831
30.5% share
9,463g
162 CS · 6.5/m
Pilot#9920
Nocturne · Jungle
3 / 7 / 4
50% KP
12,807
17.1% share
9,198g
154 CS · 6.2/m
twitchfaturetosl#top1
Cassiopeia · Mid
5 / 2 / 1
42.9% KP
19,909
26.6% share
12,162g
242 CS · 9.8/m
ЕGØTISM#ΑfD9
Vladimir · ADC
1 / 7 / 5
42.9% KP
12,300
16.5% share
9,165g
208 CS · 8.4/m
Misaki#Janna
Nami · Support
0 / 6 / 6
42.9% KP
6,894
9.2% share
5,753g
26 CS · 1/m
Red side
VictoryCALLGFCOMDARIUS#AGORA
Dr. Mundo · Top
9 / 1 / 5
48.3% KP
25,427
28% share
11,788g
152 CS · 6.1/m
JACKD4NIELS#br1
Briar · Jungle
6 / 5 / 4
34.5% KP
20,373
22.4% share
11,571g
211 CS · 8.5/m
Whoanma#WHO
Ekko · Mid
11 / 5 / 2
44.8% KP
14,284
15.7% share
9,890g
150 CS · 6/m
valda cui#弄潮逐浪
Brand · ADC
3 / 3 / 9
41.4% KP
22,041
24.2% share
10,530g
202 CS · 8.1/m
Azemotrix#br1
Seraphine · Support
0 / 1 / 13
44.8% KP
8,796
9.7% share
7,122g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
