Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 166 days ago
9 / 11 / 27
K / D / A
75%
Kill participation
945.2
Damage / min
16,042g
438.5 gold / min
47
12 placed · 4 cleared
206
5.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPromaster53#br1
Garen · Top
10 / 7 / 7
48.6% KP
33,698
26.1% share
17,557g
296 CS · 8.1/m
GalinhuTicuLiru#br1
Graves · Jungle
2 / 15 / 7
25.7% KP
14,574
11.3% share
12,177g
212 CS · 5.8/m
quanxi#bibi
Lissandra · Mid
9 / 11 / 5
40% KP
27,332
21.2% share
15,083g
236 CS · 6.5/m
geum taeyang#DURO
Kai'Sa · ADC
10 / 8 / 8
51.4% KP
39,545
30.7% share
17,542g
262 CS · 7.2/m
smaaw#br1
Blitzcrank · Support
4 / 7 / 16
57.1% KP
13,825
10.7% share
10,430g
28 CS · 0.8/m
Red side
VictoryGero#wk1
Urgot · Top
8 / 6 / 7
31.3% KP
31,222
19.4% share
16,328g
288 CS · 7.9/m
Pilot#9920
Jarvan IV · Jungle
9 / 11 / 27
75% KP
34,579
21.4% share
16,042g
206 CS · 5.6/m
Serenity#아름다운
Lux · Mid
19 / 6 / 15
70.8% KP
39,353
24.4% share
17,849g
219 CS · 6/m
Dezòd#3 3
Varus · ADC
10 / 4 / 15
52.1% KP
46,344
28.7% share
21,078g
335 CS · 9.2/m
Vooch#br1
Karma · Support
2 / 8 / 23
52.1% KP
9,718
6% share
10,419g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
