Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 163 days ago
4 / 11 / 2
K / D / A
27.3%
Kill participation
774
Damage / min
12,313g
368.8 gold / min
36
14 placed · 5 cleared
263
7.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLOV Nepo#xapa1
Jayce · Top
8 / 5 / 5
31% KP
35,699
27.1% share
15,544g
295 CS · 8.8/m
Zoro te sola#tidus
Kayn · Jungle
5 / 2 / 9
33.3% KP
27,362
20.8% share
14,804g
256 CS · 7.7/m
Tethi#Akali
Akali · Mid
13 / 3 / 1
33.3% KP
28,556
21.7% share
16,259g
249 CS · 7.5/m
Rod GL#0000
Vayne · ADC
10 / 3 / 4
33.3% KP
20,494
15.6% share
18,626g
277 CS · 8.3/m
Vernon#Day6
Pyke · Support
6 / 9 / 17
54.8% KP
19,432
14.8% share
12,537g
53 CS · 1.6/m
Red side
DefeatNororo#gnp38
Urgot · Top
4 / 9 / 2
27.3% KP
19,530
19.3% share
10,834g
205 CS · 6.1/m
Cause and effect#br1
Karthus · Jungle
5 / 8 / 6
50% KP
25,543
25.3% share
12,497g
206 CS · 6.2/m
Pilot#9920
Ezreal · Mid
4 / 11 / 2
27.3% KP
25,839
25.6% share
12,313g
263 CS · 7.9/m
hikaru#spicy
Seraphine · ADC
7 / 7 / 4
50% KP
19,593
19.4% share
17,116g
278 CS · 8.3/m
futaba#321
Thresh · Support
2 / 7 / 11
59.1% KP
10,551
10.4% share
10,364g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
