Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 162 days ago
10 / 2 / 23
K / D / A
70.2%
Kill participation
1,021.6
Damage / min
16,182g
512.6 gold / min
52
10 placed · 7 cleared
245
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVyhS#DGO
Jayce · Top
8 / 10 / 6
53.8% KP
33,124
30.7% share
15,864g
239 CS · 7.6/m
sleepwalking#002
Xin Zhao · Jungle
6 / 5 / 10
61.5% KP
24,129
22.4% share
13,141g
197 CS · 6.2/m
HeroTirano#5T4R5
Yasuo · Mid
4 / 9 / 5
34.6% KP
17,102
15.9% share
12,479g
257 CS · 8.1/m
SUPriMIDo1#BR1
Mel · ADC
7 / 12 / 4
42.3% KP
22,833
21.2% share
12,367g
218 CS · 6.9/m
Kukki#足りない
Nami · Support
1 / 11 / 11
46.2% KP
10,611
9.8% share
7,953g
28 CS · 0.9/m
Red side
VictoryChytridiomycota#zZz
Irelia · Top
9 / 9 / 5
29.8% KP
30,920
21.4% share
14,482g
282 CS · 8.9/m
Pilot#9920
Jarvan IV · Jungle
10 / 2 / 23
70.2% KP
32,250
22.3% share
16,182g
245 CS · 7.8/m
débi#burro
Xerath · Mid
15 / 0 / 12
57.4% KP
39,177
27.1% share
17,049g
293 CS · 9.3/m
Zenite#ZENIT
Sivir · ADC
7 / 10 / 10
36.2% KP
24,642
17% share
14,527g
222 CS · 7/m
Silence#CN1
Bard · Support
6 / 5 / 30
76.6% KP
17,665
12.2% share
12,082g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
