Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 162 days ago
9 / 8 / 5
K / D / A
73.7%
Kill participation
808
Damage / min
11,825g
469.2 gold / min
20
12 placed · 1 cleared
164
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThurpoppy#Poppy
Poppy · Top
4 / 1 / 8
33.3% KP
22,731
22.8% share
10,824g
218 CS · 8.7/m
hiato#000
Viego · Jungle
16 / 4 / 10
72.2% KP
28,978
29% share
16,775g
203 CS · 8.1/m
Buenow#mama
Veigar · Mid
3 / 6 / 10
36.1% KP
14,979
15% share
10,582g
186 CS · 7.4/m
mシm#focus
Jinx · ADC
11 / 4 / 10
58.3% KP
23,975
24% share
14,264g
184 CS · 7.3/m
TwTV paraiz0o#prz
Thresh · Support
2 / 4 / 28
83.3% KP
9,149
9.2% share
9,753g
29 CS · 1.2/m
Red side
DefeatYubel#zxc
Gwen · Top
3 / 4 / 0
15.8% KP
14,293
18.9% share
9,324g
224 CS · 8.9/m
Pilot#9920
Lee Sin · Jungle
9 / 8 / 5
73.7% KP
20,362
26.9% share
11,825g
164 CS · 6.5/m
Rafashow#br1
Aurelion Sol · Mid
2 / 6 / 5
36.8% KP
20,031
26.5% share
9,541g
195 CS · 7.7/m
Insayne Reformed#ADC
Vayne · ADC
3 / 9 / 5
42.1% KP
15,352
20.3% share
10,333g
201 CS · 8/m
alleyezonme#fietz
Lulu · Support
2 / 9 / 11
68.4% KP
5,563
7.4% share
7,433g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
