Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 161 days ago
4 / 8 / 4
K / D / A
42.1%
Kill participation
454.2
Damage / min
10,515g
389.7 gold / min
32
7 placed · 7 cleared
191
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14 confirma#vot14
Anivia · Top
4 / 2 / 8
29.3% KP
18,549
16.8% share
11,749g
236 CS · 8.7/m
ordinary love#wae
Wukong · Jungle
12 / 5 / 16
68.3% KP
27,808
25.2% share
14,370g
169 CS · 6.3/m
soft spot#xxxx
Zed · Mid
12 / 6 / 7
46.3% KP
20,482
18.6% share
14,058g
186 CS · 6.9/m
paz#doll
Vladimir · ADC
8 / 4 / 8
39% KP
15,331
13.9% share
12,639g
162 CS · 6/m
DudsTheBoy#171
Senna · Support
5 / 2 / 27
78% KP
28,190
25.5% share
12,224g
75 CS · 2.8/m
Red side
DefeatDisave#1707
Ambessa · Top
3 / 4 / 1
21.1% KP
15,905
15.3% share
9,545g
201 CS · 7.4/m
Pilot#9920
Jarvan IV · Jungle
4 / 8 / 4
42.1% KP
12,255
11.8% share
10,515g
191 CS · 7.1/m
iMaaasTeR#br1
Azir · Mid
6 / 9 / 2
42.1% KP
22,274
21.4% share
11,687g
209 CS · 7.7/m
ЕGØTISM#ΑfD9
Karthus · ADC
4 / 11 / 2
31.6% KP
42,796
41.2% share
10,629g
225 CS · 8.3/m
Príncipe Alex#Frost
Nami · Support
2 / 9 / 10
63.2% KP
10,762
10.3% share
8,425g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
