Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 160 days ago
4 / 9 / 2
K / D / A
22.2%
Kill participation
929
Damage / min
9,713g
399.4 gold / min
21
10 placed · 1 cleared
190
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPilot#9920
Gnar · Top
4 / 9 / 2
22.2% KP
22,590
22.2% share
9,713g
190 CS · 7.8/m
Aura Ego#KING
Kayn · Jungle
3 / 9 / 8
40.7% KP
20,545
20.2% share
9,702g
171 CS · 7/m
duarte#shy
Akali · Mid
11 / 7 / 3
51.9% KP
29,742
29.3% share
10,969g
146 CS · 6/m
Blackstar1 黒い星#ヤギです
Caitlyn · ADC
7 / 9 / 7
51.9% KP
18,718
18.4% share
11,239g
156 CS · 6.4/m
srf#srf
Thresh · Support
2 / 11 / 12
51.9% KP
10,057
9.9% share
7,123g
16 CS · 0.7/m
Red side
Victorylagosta#GUT
Tahm Kench · Top
7 / 2 / 7
31.1% KP
19,916
17.5% share
11,186g
170 CS · 7/m
aroha mai#ush
Nunu & Willump · Jungle
8 / 3 / 21
64.4% KP
20,423
17.9% share
11,820g
171 CS · 7/m
BOT GuinzZ#grizo
Orianna · Mid
11 / 4 / 13
53.3% KP
26,255
23.1% share
11,394g
164 CS · 6.7/m
crazy in love#casp
Lucian · ADC
15 / 9 / 10
55.6% KP
29,819
26.2% share
13,458g
144 CS · 5.9/m
Sked#12345
Leona · Support
4 / 9 / 26
66.7% KP
17,474
15.3% share
9,131g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
