Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 157 days ago
12 / 6 / 8
K / D / A
51.3%
Kill participation
869.1
Damage / min
12,311g
497.4 gold / min
23
6 placed · 4 cleared
194
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM XONADA#Funk
Shyvana · Top
5 / 6 / 5
47.6% KP
21,138
24.5% share
10,705g
189 CS · 7.6/m
solitude#cowes
Viego · Jungle
5 / 8 / 4
42.9% KP
10,413
12.1% share
9,870g
149 CS · 6/m
Hideous#Bia
Yasuo · Mid
3 / 8 / 3
28.6% KP
16,503
19.1% share
9,366g
203 CS · 8.2/m
Lua88#3777
Brand · ADC
3 / 10 / 4
33.3% KP
21,166
24.5% share
8,835g
155 CS · 6.3/m
5 PIGS 1 TEAM#HELP
LeBlanc · Support
5 / 7 / 10
71.4% KP
17,103
19.8% share
7,908g
28 CS · 1.1/m
Red side
Victoryblack mage#FTP
Singed · Top
3 / 4 / 5
20.5% KP
11,674
12.9% share
10,098g
237 CS · 9.6/m
curva normal#aura
Hecarim · Jungle
9 / 1 / 15
61.5% KP
21,185
23.4% share
14,503g
239 CS · 9.7/m
Pilot#9920
Lissandra · Mid
12 / 6 / 8
51.3% KP
21,509
23.8% share
12,311g
194 CS · 7.8/m
falling cold#55555
Jhin · ADC
9 / 3 / 15
61.5% KP
22,985
25.4% share
12,602g
181 CS · 7.3/m
kaiks#ids
Pyke · Support
6 / 7 / 16
56.4% KP
13,203
14.6% share
9,146g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
