Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 156 days ago
6 / 5 / 24
K / D / A
65.2%
Kill participation
766.4
Damage / min
15,766g
519.2 gold / min
40
7 placed · 4 cleared
245
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDerickDouglasI#0312
Mordekaiser · Top
5 / 6 / 1
22.2% KP
26,213
23.6% share
13,207g
260 CS · 8.6/m
mewtwo#SP1
Diana · Jungle
4 / 8 / 8
44.4% KP
18,117
16.3% share
11,922g
209 CS · 6.9/m
Aryzzel#404
Akshan · Mid
7 / 5 / 7
51.9% KP
29,094
26.2% share
13,544g
213 CS · 7/m
RNG Carlinhos#MGH
Cassiopeia · ADC
7 / 14 / 4
40.7% KP
22,889
20.6% share
12,473g
199 CS · 6.6/m
ydvqd#br1
Bard · Support
4 / 13 / 9
48.1% KP
14,705
13.2% share
9,211g
38 CS · 1.3/m
Red side
VictoryTai lung#2503
Sion · Top
5 / 2 / 12
37% KP
20,437
14.8% share
14,203g
282 CS · 9.3/m
Pilot#9920
Jarvan IV · Jungle
6 / 5 / 24
65.2% KP
23,274
16.9% share
15,766g
245 CS · 8.1/m
Gilmar Maniçoba#REMO
Katarina · Mid
12 / 4 / 7
41.3% KP
29,548
21.4% share
13,396g
214 CS · 7/m
Shana#Nat
Kai'Sa · ADC
19 / 9 / 14
71.7% KP
50,751
36.8% share
20,279g
233 CS · 7.7/m
Detoni#TAXA
Thresh · Support
4 / 8 / 23
58.7% KP
13,747
10% share
10,979g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
