Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 154 days ago
5 / 5 / 4
K / D / A
40.9%
Kill participation
821.2
Damage / min
9,631g
382.9 gold / min
8
6 placed · 1 cleared
196
7.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLash Bot#br1
Tryndamere · Top
4 / 5 / 7
40.7% KP
17,862
19.3% share
12,146g
225 CS · 8.9/m
Last Continuum#Kyros
Talon · Jungle
14 / 6 / 4
66.7% KP
36,493
39.5% share
14,615g
202 CS · 8/m
putheus#BR123
Viktor · Mid
4 / 5 / 5
33.3% KP
22,247
24.1% share
10,101g
189 CS · 7.5/m
roguee#cn1
Caitlyn · ADC
1 / 6 / 4
18.5% KP
11,340
12.3% share
9,308g
182 CS · 7.2/m
Frenezy#FRNZY
Zilean · Support
4 / 1 / 14
66.7% KP
4,456
4.8% share
8,807g
33 CS · 1.3/m
Red side
DefeatPAYPAY#br2
Twisted Fate · Top
6 / 9 / 4
45.5% KP
11,299
15% share
11,131g
155 CS · 6.2/m
改進更多#flow
Lee Sin · Jungle
3 / 7 / 5
36.4% KP
10,892
14.4% share
8,073g
107 CS · 4.3/m
Pilot#9920
Orianna · Mid
5 / 5 / 4
40.9% KP
20,652
27.3% share
9,631g
196 CS · 7.8/m
mud1n#inter
Smolder · ADC
4 / 3 / 10
63.6% KP
22,223
29.4% share
12,085g
220 CS · 8.7/m
Guqin#000
Seraphine · Support
4 / 3 / 16
90.9% KP
10,450
13.8% share
8,696g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
