Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 154 days ago
13 / 11 / 27
K / D / A
76.9%
Kill participation
1,162.2
Damage / min
18,176g
492.6 gold / min
50
11 placed · 6 cleared
237
6.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMolho Neles#Valor
Quinn · Top
13 / 9 / 14
46.6% KP
62,667
28.9% share
19,627g
304 CS · 8.2/m
Biazzin#br1
Rek'Sai · Jungle
8 / 7 / 22
51.7% KP
31,728
14.6% share
17,662g
250 CS · 6.8/m
zoas#Fizz
Fizz · Mid
24 / 9 / 9
56.9% KP
40,968
18.9% share
20,337g
219 CS · 5.9/m
ЕGØTISM#ΑfD9
Karthus · ADC
11 / 15 / 24
60.3% KP
67,159
31% share
19,219g
270 CS · 7.3/m
Saku Gabimaru#Svero
Nautilus · Support
2 / 12 / 38
69% KP
14,185
6.5% share
12,545g
23 CS · 0.6/m
Red side
Defeato GH nao ta puro#777
Poppy · Top
10 / 13 / 6
30.8% KP
22,318
14% share
14,986g
237 CS · 6.4/m
Pilot#9920
Jarvan IV · Jungle
13 / 11 / 27
76.9% KP
42,887
26.9% share
18,176g
237 CS · 6.4/m
Água de Salsicha#357
Lux · Mid
15 / 15 / 18
63.5% KP
42,065
26.4% share
16,906g
220 CS · 6/m
xLuanBoss#br1
Ashe · ADC
10 / 12 / 20
57.7% KP
35,022
22% share
20,334g
252 CS · 6.8/m
Kuko#Blood
Rell · Support
4 / 7 / 36
76.9% KP
16,948
10.6% share
13,113g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
