Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 149 days ago
14 / 2 / 9
K / D / A
52.3%
Kill participation
1,194.2
Damage / min
14,647g
559.4 gold / min
34
11 placed · 2 cleared
216
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPilot#9920
Rumble · Top
14 / 2 / 9
52.3% KP
31,269
26.4% share
14,647g
216 CS · 8.2/m
Leba#nvm
Nocturne · Jungle
14 / 3 / 9
52.3% KP
31,540
26.7% share
13,857g
204 CS · 7.8/m
Grevthar#BRA1
Zoe · Mid
6 / 4 / 9
34.1% KP
18,385
15.5% share
10,551g
172 CS · 6.6/m
Morttheus#BR1
Smolder · ADC
5 / 6 / 15
45.5% KP
21,005
17.8% share
13,815g
213 CS · 8.1/m
lynkez#12345
Senna · Support
5 / 6 / 22
61.4% KP
16,086
13.6% share
10,623g
48 CS · 1.8/m
Red side
DefeatCall me Wicked#br1
Quinn · Top
4 / 11 / 3
33.3% KP
15,506
17.4% share
10,068g
142 CS · 5.4/m
caiozera#케인 사신
Kayn · Jungle
10 / 9 / 0
47.6% KP
22,776
25.5% share
12,540g
192 CS · 7.3/m
fuuuxlx#akemi
Aurora · Mid
3 / 5 / 7
47.6% KP
19,708
22.1% share
10,852g
208 CS · 7.9/m
rabeloko#rblk
Caitlyn · ADC
3 / 11 / 7
47.6% KP
20,348
22.8% share
10,882g
189 CS · 7.2/m
Dasein#1602
Seraphine · Support
1 / 8 / 9
47.6% KP
10,902
12.2% share
6,918g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
