Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 148 days ago
5 / 7 / 14
K / D / A
55.9%
Kill participation
1,393.7
Damage / min
15,994g
430.5 gold / min
31
9 placed · 3 cleared
304
8.2 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymesmo assim#olmo
Riven · Top
16 / 7 / 4
43.5% KP
52,803
25% share
19,972g
268 CS · 7.2/m
Rangerzada#goat
Lee Sin · Jungle
2 / 5 / 22
52.2% KP
30,456
14.4% share
16,225g
291 CS · 7.8/m
tebasRJ#GANG
Vladimir · Mid
10 / 5 / 9
41.3% KP
48,292
22.9% share
16,768g
273 CS · 7.3/m
Rødzz#frida
Kai'Sa · ADC
15 / 9 / 9
52.2% KP
55,139
26.1% share
21,496g
317 CS · 8.5/m
zyIbo#br1
Bard · Support
3 / 8 / 22
54.3% KP
24,381
11.6% share
12,436g
27 CS · 0.7/m
Red side
DefeatxConan#br1
Cho'Gath · Top
4 / 8 / 6
29.4% KP
32,172
18.2% share
13,321g
238 CS · 6.4/m
deil#mal
Kayn · Jungle
10 / 10 / 8
52.9% KP
37,913
21.5% share
17,038g
213 CS · 5.7/m
Pilot#9920
Ryze · Mid
5 / 7 / 14
55.9% KP
51,777
29.3% share
15,994g
304 CS · 8.2/m
Trigao#0908
Smolder · ADC
10 / 9 / 14
70.6% KP
45,408
25.7% share
18,043g
273 CS · 7.3/m
The Provocateur#ADÉLA
Karma · Support
5 / 12 / 17
64.7% KP
9,175
5.2% share
10,806g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
