Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 145 days ago
13 / 4 / 8
K / D / A
41.2%
Kill participation
989.3
Damage / min
17,219g
487.6 gold / min
37
6 placed · 7 cleared
308
8.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheqin2#br1
Rumble · Top
3 / 12 / 6
17.6% KP
18,868
11.8% share
10,209g
181 CS · 5.1/m
xVoraZ#BR1
Zed · Jungle
11 / 10 / 10
41.2% KP
28,598
17.9% share
13,560g
192 CS · 5.4/m
Pilot#9920
Aurora · Mid
13 / 4 / 8
41.2% KP
34,938
21.8% share
17,219g
308 CS · 8.7/m
dekaisakana#br1
Kai'Sa · ADC
15 / 6 / 17
62.7% KP
41,580
26% share
20,791g
266 CS · 7.5/m
souglars#ystg
Senna · Support
9 / 4 / 27
70.6% KP
35,987
22.5% share
14,869g
46 CS · 1.3/m
Red side
VictoryMixyce#3006
K'Sante · Top
10 / 5 / 7
47.2% KP
27,907
16.4% share
17,550g
257 CS · 7.3/m
thusco02#BR1
Karthus · Jungle
12 / 8 / 7
52.8% KP
50,210
29.5% share
21,101g
348 CS · 9.9/m
漢漢死漢漢漢漢漢漢死死龍漢死死炎#ııı
Yasuo · Mid
5 / 11 / 5
27.8% KP
30,347
17.8% share
16,373g
302 CS · 8.6/m
kzaxh#evom
Ashe · ADC
9 / 18 / 6
41.7% KP
48,743
28.6% share
17,176g
263 CS · 7.4/m
Kukki#足りない
Lulu · Support
0 / 9 / 17
47.2% KP
12,926
7.6% share
10,211g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
