Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 145 days ago
11 / 4 / 14
K / D / A
62.5%
Kill participation
1,251.1
Damage / min
12,800g
492 gold / min
17
5 placed · 2 cleared
162
6.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJuggernaut#Reape
Yone · Top
2 / 8 / 1
21.4% KP
11,388
14.4% share
7,795g
153 CS · 5.9/m
VOLPATO#7289
Diana · Jungle
3 / 12 / 4
50% KP
17,488
22.1% share
9,074g
160 CS · 6.1/m
VALENTINO#3257
Akshan · Mid
6 / 6 / 1
50% KP
16,978
21.5% share
10,179g
167 CS · 6.4/m
Frikaps#1305
Senna · ADC
3 / 6 / 6
64.3% KP
24,099
30.5% share
12,621g
204 CS · 7.8/m
KUINA#Xiao
Janna · Support
0 / 8 / 9
64.3% KP
9,105
11.5% share
6,418g
16 CS · 0.6/m
Red side
VictoryVERMELOL#ATSFA
Renekton · Top
5 / 3 / 7
30% KP
19,897
16.8% share
10,668g
200 CS · 7.7/m
void#isagi
Kha'Zix · Jungle
15 / 1 / 5
50% KP
32,485
27.4% share
16,176g
212 CS · 8.1/m
Pilot#9920
Annie · Mid
11 / 4 / 14
62.5% KP
32,550
27.5% share
12,800g
162 CS · 6.2/m
Jax Teller#ISO
Yunara · ADC
9 / 3 / 9
45% KP
27,716
23.4% share
15,321g
250 CS · 9.6/m
CrystaI#Crys
Soraka · Support
0 / 3 / 21
52.5% KP
5,884
5% share
8,454g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
