Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 145 days ago
6 / 2 / 7
K / D / A
39.4%
Kill participation
758.9
Damage / min
9,820g
401.4 gold / min
20
9 placed · 1 cleared
177
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatporsylasmoscas#rocco
Malphite · Top
0 / 7 / 2
28.6% KP
9,393
13.8% share
6,949g
150 CS · 6.1/m
Miragem#KR3
Pantheon · Jungle
3 / 3 / 2
71.4% KP
6,206
9.1% share
9,934g
162 CS · 6.6/m
meno frio#157
Karthus · Mid
4 / 11 / 2
85.7% KP
32,039
47.2% share
9,663g
194 CS · 7.9/m
Know Your Enemy#rage
Miss Fortune · ADC
0 / 8 / 2
28.6% KP
13,408
19.7% share
9,319g
193 CS · 7.9/m
Koga#000
Nami · Support
0 / 4 / 3
42.9% KP
6,856
10.1% share
5,553g
25 CS · 1/m
Red side
VictoryPilot#9920
Rumble · Top
6 / 2 / 7
39.4% KP
18,568
24.1% share
9,820g
177 CS · 7.2/m
Gragolandia#LEITE
Hecarim · Jungle
12 / 2 / 7
57.6% KP
22,443
29.1% share
13,854g
253 CS · 10.3/m
Brook#Neo
Vex · Mid
8 / 2 / 8
48.5% KP
16,408
21.3% share
11,804g
198 CS · 8.1/m
lynkez#12345
Tryndamere · ADC
5 / 0 / 7
36.4% KP
10,319
13.4% share
14,275g
230 CS · 9.4/m
nanami gf#loira
Sona · Support
2 / 1 / 19
63.6% KP
9,294
12.1% share
8,400g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
