Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 144 days ago
14 / 1 / 6
K / D / A
57.1%
Kill participation
1,379.2
Damage / min
16,231g
582.8 gold / min
34
8 placed · 6 cleared
262
9.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygnomu grande#br1
Darius · Top
3 / 7 / 3
17.1% KP
15,947
15.5% share
11,582g
187 CS · 6.7/m
Pocho#6846
Jarvan IV · Jungle
5 / 9 / 14
54.3% KP
12,294
12% share
11,171g
167 CS · 6/m
Pilot#9920
Aurora · Mid
14 / 1 / 6
57.1% KP
38,411
37.3% share
16,231g
262 CS · 9.4/m
Insayne Reformed#ADC
Ashe · ADC
10 / 3 / 11
60% KP
25,928
25.2% share
15,106g
249 CS · 8.9/m
Zzero#BR2
Seraphine · Support
3 / 7 / 18
60% KP
10,271
10% share
9,303g
26 CS · 0.9/m
Red side
Defeatcain#3691
Ornn · Top
5 / 4 / 4
33.3% KP
23,413
25.6% share
10,133g
165 CS · 5.9/m
SKILL ISSUE#29K
Lee Sin · Jungle
15 / 7 / 4
70.4% KP
28,610
31.3% share
15,099g
206 CS · 7.4/m
Hiru#Nerf
Zoe · Mid
2 / 6 / 4
22.2% KP
10,504
11.5% share
9,158g
210 CS · 7.5/m
tzl#777
Karthus · ADC
5 / 10 / 8
48.1% KP
24,051
26.3% share
12,027g
223 CS · 8/m
black flies#br1
Nami · Support
0 / 8 / 11
40.7% KP
4,783
5.2% share
6,911g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
