Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 142 days ago
15 / 3 / 17
K / D / A
82.1%
Kill participation
1,667.2
Damage / min
14,322g
579.8 gold / min
17
7 placed · 1 cleared
205
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoão10#j10
Heimerdinger · Top
5 / 9 / 4
23.1% KP
22,918
19.7% share
9,488g
158 CS · 6.4/m
PeepT#404
Tryndamere · Jungle
7 / 5 / 5
30.8% KP
20,384
17.5% share
14,281g
211 CS · 8.5/m
Pilot#9920
Lissandra · Mid
15 / 3 / 17
82.1% KP
41,180
35.4% share
14,322g
205 CS · 8.3/m
maka albarn#kchxo
Jhin · ADC
10 / 4 / 11
53.8% KP
25,037
21.5% share
12,374g
163 CS · 6.6/m
Mega Bomberman#br1
Zilean · Support
2 / 1 / 25
69.2% KP
6,803
5.8% share
8,287g
16 CS · 0.6/m
Red side
DefeatUnneyanda#br1
Jax · Top
8 / 4 / 3
50% KP
23,189
26% share
10,684g
169 CS · 6.8/m
VOLPATO#7289
Naafiri · Jungle
8 / 8 / 8
72.7% KP
16,119
18.1% share
12,983g
174 CS · 7/m
vito palito#zzz
Quinn · Mid
5 / 13 / 5
45.5% KP
23,938
26.9% share
10,489g
139 CS · 5.6/m
ritzel gọọner#2008
Ahri · ADC
1 / 7 / 9
45.5% KP
18,195
20.4% share
9,702g
183 CS · 7.4/m
Break It Off#Pink
Janna · Support
0 / 7 / 9
40.9% KP
7,634
8.6% share
6,754g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
