Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 142 days ago
9 / 7 / 13
K / D / A
45.8%
Kill participation
1,379.7
Damage / min
12,440g
428.2 gold / min
32
13 placed · 3 cleared
173
6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat浦原 喜助#lzn
Pantheon · Top
7 / 8 / 8
34.9% KP
21,723
16.4% share
11,195g
142 CS · 4.9/m
Astro Raver#BR1
Gwen · Jungle
12 / 8 / 5
39.5% KP
28,460
21.5% share
17,235g
244 CS · 8.4/m
TwTv Hyoga#cisme
Briar · Mid
15 / 13 / 7
51.2% KP
35,172
26.6% share
15,110g
171 CS · 5.9/m
maka albarn#kchxo
Ziggs · ADC
5 / 9 / 15
46.5% KP
29,388
22.2% share
13,110g
171 CS · 5.9/m
barinho#hxh
Seraphine · Support
4 / 10 / 23
62.8% KP
17,666
13.3% share
10,677g
44 CS · 1.5/m
Red side
VictoryPilot#9920
Rumble · Top
9 / 7 / 13
45.8% KP
40,079
28.9% share
12,440g
173 CS · 6/m
sant#who
Kayn · Jungle
7 / 7 / 12
39.6% KP
18,154
13.1% share
14,037g
209 CS · 7.2/m
yuuta rebuilt#001
Katarina · Mid
28 / 9 / 3
64.6% KP
55,439
39.9% share
21,250g
228 CS · 7.8/m
911 991 turbo S#br1
Draven · ADC
3 / 11 / 12
31.3% KP
15,510
11.2% share
11,993g
184 CS · 6.3/m
Luck#BR0
Nautilus · Support
1 / 9 / 19
41.7% KP
9,646
6.9% share
9,048g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
