Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 141 days ago
14 / 5 / 18
K / D / A
50%
Kill participation
1,141.4
Damage / min
16,104g
467.7 gold / min
28
8 placed · 6 cleared
217
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNKZ Papel#BR2
Malphite · Top
3 / 8 / 8
37.9% KP
27,149
20.8% share
13,059g
236 CS · 6.9/m
303#black
Talon · Jungle
11 / 14 / 3
48.3% KP
36,967
28.3% share
16,525g
237 CS · 6.9/m
lucas#paoli
Aatrox · Mid
3 / 11 / 3
20.7% KP
15,042
11.5% share
10,737g
183 CS · 5.3/m
Pewtz#Pewtz
Varus · ADC
12 / 18 / 3
51.7% KP
40,216
30.8% share
19,021g
239 CS · 6.9/m
MAIN HUMILDADE#br1
Leona · Support
0 / 13 / 15
51.7% KP
11,177
8.6% share
9,469g
26 CS · 0.8/m
Red side
VictoryBriar Anêmica#Yisus
Garen · Top
10 / 4 / 7
26.6% KP
34,718
18.7% share
15,782g
255 CS · 7.4/m
crona gorgon#bdsm
Briar · Jungle
12 / 6 / 16
43.8% KP
39,421
21.2% share
16,782g
252 CS · 7.3/m
Pilot#9920
Annie · Mid
14 / 5 / 18
50% KP
39,303
21.1% share
16,104g
217 CS · 6.3/m
cain#3691
Miss Fortune · ADC
21 / 6 / 9
46.9% KP
49,646
26.7% share
22,065g
239 CS · 6.9/m
Ryoiki Tenkai#AMONz
Senna · Support
7 / 8 / 29
56.3% KP
22,834
12.3% share
15,254g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
