Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 141 days ago
3 / 8 / 15
K / D / A
69.2%
Kill participation
806.8
Damage / min
9,724g
330.9 gold / min
35
11 placed · 4 cleared
175
6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCafajeste chucro#louco
Akali · Top
2 / 5 / 7
34.6% KP
21,508
21% share
9,630g
195 CS · 6.6/m
gurincriveI#br1
Lee Sin · Jungle
13 / 5 / 7
76.9% KP
33,510
32.7% share
14,309g
164 CS · 5.6/m
Pilot#9920
Annie · Mid
3 / 8 / 15
69.2% KP
23,706
23.2% share
9,724g
175 CS · 6/m
listenrussnchill#Uzi
Kai'Sa · ADC
7 / 4 / 9
61.5% KP
16,093
15.7% share
16,403g
274 CS · 9.3/m
Koga#000
Nautilus · Support
1 / 9 / 15
61.5% KP
7,546
7.4% share
7,776g
31 CS · 1.1/m
Red side
VictoryCOUTINHO#PVH
Renekton · Top
6 / 5 / 5
36.7% KP
23,535
22.2% share
11,183g
187 CS · 6.4/m
misa#juny
Diana · Jungle
9 / 5 / 7
53.3% KP
22,932
21.6% share
15,475g
245 CS · 8.3/m
Tutsz#1612
Anivia · Mid
2 / 7 / 8
33.3% KP
16,043
15.1% share
11,244g
222 CS · 7.6/m
titanzeraaa#r10
Sivir · ADC
9 / 4 / 10
63.3% KP
35,825
33.7% share
17,373g
304 CS · 10.3/m
last dance#aespa
Janna · Support
4 / 5 / 19
76.7% KP
7,898
7.4% share
10,197g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
