Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 135 days ago
4 / 5 / 12
K / D / A
55.2%
Kill participation
776
Damage / min
10,432g
371.5 gold / min
35
15 placed · 0 cleared
188
6.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPilot#9920
Rumble · Top
4 / 5 / 12
55.2% KP
21,793
18.3% share
10,432g
188 CS · 6.7/m
PNG Caca#paiN
Xin Zhao · Jungle
11 / 4 / 12
79.3% KP
28,241
23.7% share
14,953g
207 CS · 7.4/m
sing 4 da moment#90210
Ahri · Mid
9 / 2 / 7
55.2% KP
29,381
24.7% share
14,098g
258 CS · 9.2/m
Qats#BR2
Ezreal · ADC
5 / 4 / 5
34.5% KP
33,407
28.1% share
14,335g
244 CS · 8.7/m
Climb#br1
Sona · Support
0 / 3 / 13
44.8% KP
6,163
5.2% share
7,514g
22 CS · 0.8/m
Red side
Defeatas10#zzzz
Yone · Top
3 / 7 / 5
44.4% KP
28,644
29.8% share
11,333g
234 CS · 8.3/m
misa#juny
Nidalee · Jungle
11 / 3 / 4
83.3% KP
27,497
28.6% share
14,749g
191 CS · 6.8/m
girlfromnowhere#66666
Lux · Mid
3 / 7 / 6
50% KP
19,032
19.8% share
10,958g
204 CS · 7.3/m
Dark Harvest#aldbr
Senna · ADC
1 / 6 / 9
55.6% KP
12,891
13.4% share
9,220g
136 CS · 4.8/m
WINX CLUB#xniw
Nautilus · Support
0 / 6 / 10
55.6% KP
8,070
8.4% share
7,717g
83 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
