Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 133 days ago
5 / 5 / 5
K / D / A
28.6%
Kill participation
917.1
Damage / min
14,393g
438.6 gold / min
40
13 placed · 8 cleared
274
8.3 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroberth gabriel#sla
Kog'Maw · Top
12 / 10 / 8
47.6% KP
44,321
30.3% share
16,204g
258 CS · 7.9/m
Miragem#KR3
Lee Sin · Jungle
6 / 5 / 16
52.4% KP
25,186
17.2% share
13,451g
179 CS · 5.5/m
seixon o tal#Chovy
Orianna · Mid
5 / 3 / 16
50% KP
24,431
16.7% share
12,769g
235 CS · 7.2/m
Son Kane Barbosa#spurs
Yasuo · ADC
18 / 8 / 13
73.8% KP
43,088
29.5% share
19,987g
279 CS · 8.5/m
TurquesaH#br1
Rakan · Support
1 / 9 / 29
71.4% KP
9,078
6.2% share
10,483g
25 CS · 0.8/m
Red side
DefeatPETRUS#OWO
Swain · Top
6 / 9 / 19
71.4% KP
33,773
23.4% share
12,125g
152 CS · 4.6/m
Drakehero#BR07
Talon · Jungle
8 / 7 / 6
40% KP
26,271
18.2% share
15,761g
277 CS · 8.4/m
Pilot#9920
Syndra · Mid
5 / 5 / 5
28.6% KP
30,095
20.9% share
14,393g
274 CS · 8.3/m
quero injustica#feIca
Ezreal · ADC
11 / 9 / 9
57.1% KP
39,064
27.1% share
17,543g
231 CS · 7/m
maniçoba enjoyer#091
Lissandra · Support
5 / 12 / 13
51.4% KP
15,032
10.4% share
10,259g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
