Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 133 days ago
0 / 9 / 14
K / D / A
60.9%
Kill participation
229.1
Damage / min
7,939g
252.8 gold / min
82
36 placed · 5 cleared
19
0.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryALOPRASPRIMEMODE#GOAT
Gangplank · Top
7 / 5 / 8
41.7% KP
30,024
23.9% share
15,757g
232 CS · 7.4/m
FURIA Tatu#10y
Quinn · Jungle
8 / 1 / 9
47.2% KP
27,740
22.1% share
15,516g
293 CS · 9.3/m
meno frio#VAPO
Cassiopeia · Mid
8 / 7 / 10
50% KP
22,033
17.6% share
12,772g
205 CS · 6.5/m
v1ni#verso
Lucian · ADC
11 / 5 / 5
44.4% KP
31,826
25.4% share
17,544g
294 CS · 9.4/m
Blackzera#CBLOL
Nautilus · Support
2 / 5 / 17
52.8% KP
13,887
11.1% share
9,289g
21 CS · 0.7/m
Red side
Defeatfavorite girl#vvv
Riven · Top
9 / 8 / 2
47.8% KP
24,803
25.2% share
12,325g
191 CS · 6.1/m
Joni Cabritinha#BR1
Viego · Jungle
8 / 6 / 4
52.2% KP
15,353
15.6% share
13,992g
197 CS · 6.3/m
Kveeykva#BR1
Xerath · Mid
6 / 6 / 6
52.2% KP
29,630
30.1% share
12,369g
232 CS · 7.4/m
Tutusl#BR1
Sivir · ADC
0 / 7 / 13
56.5% KP
21,538
21.9% share
12,861g
247 CS · 7.9/m
Pilot#9920
Braum · Support
0 / 9 / 14
60.9% KP
7,194
7.3% share
7,939g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
