Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 132 days ago
17 / 1 / 4
K / D / A
58.3%
Kill participation
1,463.4
Damage / min
15,009g
626.2 gold / min
21
9 placed · 1 cleared
236
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchristmas#369
Quinn · Top
5 / 4 / 4
64.3% KP
14,930
23.4% share
10,018g
180 CS · 7.5/m
papercut#xxxxx
Talon · Jungle
2 / 4 / 5
50% KP
13,002
20.4% share
8,835g
173 CS · 7.2/m
NEADZ#898
Syndra · Mid
1 / 11 / 3
28.6% KP
18,256
28.6% share
9,397g
194 CS · 8.1/m
kngg0d#1806
Vayne · ADC
3 / 8 / 1
28.6% KP
10,653
16.7% share
8,291g
150 CS · 6.3/m
maniçoba enjoyer#091
Alistar · Support
3 / 9 / 6
64.3% KP
6,923
10.9% share
6,822g
19 CS · 0.8/m
Red side
VictoryMarcos#Rei
Yone · Top
3 / 6 / 1
11.1% KP
9,694
10.7% share
11,236g
242 CS · 10.1/m
Withdrawn#1234
Kha'Zix · Jungle
6 / 4 / 6
33.3% KP
17,768
19.6% share
10,903g
181 CS · 7.6/m
Pilot#9920
Cassiopeia · Mid
17 / 1 / 4
58.3% KP
35,074
38.7% share
15,009g
236 CS · 9.8/m
falling cold#55555
Ashe · ADC
10 / 0 / 6
44.4% KP
21,894
24.1% share
14,663g
250 CS · 10.4/m
yusuke#sup
Rell · Support
0 / 3 / 18
50% KP
6,289
6.9% share
8,036g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
