Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 132 days ago
6 / 6 / 5
K / D / A
40.7%
Kill participation
824
Damage / min
11,567g
421.6 gold / min
14
9 placed · 1 cleared
218
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
3 / 6 / 3
27.3% KP
15,482
17.8% share
10,173g
232 CS · 8.5/m
7REXNero#ntfk
Rek'Sai · Jungle
12 / 4 / 4
72.7% KP
21,885
25.2% share
13,691g
184 CS · 6.7/m
AYELGODLIKEMODE#PIT
Xerath · Mid
5 / 8 / 5
45.5% KP
27,757
32% share
10,361g
205 CS · 7.5/m
Gallaxy pocket#br1
Kog'Maw · ADC
2 / 4 / 5
31.8% KP
16,710
19.2% share
10,362g
238 CS · 8.7/m
Saku Gabimaru#Svero
Lulu · Support
0 / 5 / 7
31.8% KP
5,024
5.8% share
6,519g
29 CS · 1.1/m
Red side
Victoryroberth gabriel#sla
Fiora · Top
6 / 3 / 4
37% KP
22,915
22.8% share
14,331g
233 CS · 8.5/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
8 / 3 / 6
51.9% KP
20,943
20.9% share
13,883g
233 CS · 8.5/m
Pilot#9920
Cassiopeia · Mid
6 / 6 / 5
40.7% KP
22,606
22.5% share
11,567g
218 CS · 7.9/m
Netuno#1202
Ezreal · ADC
6 / 5 / 3
33.3% KP
22,208
22.1% share
13,090g
241 CS · 8.8/m
KING 愛#SUP
Neeko · Support
1 / 5 / 8
33.3% KP
11,688
11.6% share
7,873g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
