Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 132 days ago
3 / 3 / 6
K / D / A
32.1%
Kill participation
605.2
Damage / min
10,614g
375.5 gold / min
28
12 placed · 2 cleared
211
7.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPilot#9920
Vayne · Top
3 / 3 / 6
32.1% KP
17,108
17.8% share
10,614g
211 CS · 7.5/m
twisted fantasy#cvntt
Rengar · Jungle
2 / 4 / 7
32.1% KP
10,657
11.1% share
9,932g
172 CS · 6.1/m
PRAGA EGÍPCIA#ahh
Sylas · Mid
7 / 4 / 5
42.9% KP
21,890
22.8% share
10,750g
165 CS · 5.8/m
HotPie#0802
Jinx · ADC
16 / 1 / 3
67.9% KP
36,590
38.2% share
17,119g
264 CS · 9.3/m
houndin#yas
Twisted Fate · Support
0 / 4 / 18
64.3% KP
9,647
10.1% share
9,314g
35 CS · 1.2/m
Red side
Defeatlocura azulgrana#CCP
Akali · Top
3 / 4 / 5
50% KP
15,088
18.8% share
10,149g
211 CS · 7.5/m
Oikawa Tooru#LEV
Olaf · Jungle
5 / 4 / 3
50% KP
10,185
12.7% share
11,539g
217 CS · 7.7/m
cristal#relly
Ahri · Mid
4 / 4 / 5
56.3% KP
17,322
21.5% share
10,176g
214 CS · 7.6/m
sant#0803
Sivir · ADC
4 / 10 / 4
50% KP
26,736
33.2% share
12,284g
208 CS · 7.4/m
Ágata#Lovly
Sona · Support
0 / 6 / 10
62.5% KP
11,123
13.8% share
7,533g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
