Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 130 days ago
6 / 4 / 8
K / D / A
32.6%
Kill participation
488.2
Damage / min
12,227g
446.2 gold / min
35
6 placed · 7 cleared
204
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylightning雷#Light
Riven · Top
7 / 3 / 6
30.2% KP
15,466
14.6% share
14,048g
182 CS · 6.6/m
Pilot#9920
Vi · Jungle
6 / 4 / 8
32.6% KP
13,378
12.6% share
12,227g
204 CS · 7.4/m
LionEight#BR1
Ekko · Mid
11 / 7 / 5
37.2% KP
26,405
24.9% share
13,883g
191 CS · 7/m
IDESERVEIT#bipi
Ezreal · ADC
13 / 5 / 10
53.5% KP
33,480
31.6% share
15,146g
211 CS · 7.7/m
Sthe#911
Neeko · Support
6 / 5 / 23
67.4% KP
17,216
16.2% share
11,025g
31 CS · 1.1/m
Red side
Defeatroberth gabriel#sla
Vayne · Top
6 / 9 / 4
43.5% KP
18,262
21.4% share
12,169g
213 CS · 7.8/m
girlfromnowhere#66666
Evelynn · Jungle
3 / 6 / 7
43.5% KP
15,393
18.1% share
9,599g
153 CS · 5.6/m
つOーOつ#つOーOつ
Akali · Mid
7 / 6 / 2
39.1% KP
16,968
19.9% share
10,586g
157 CS · 5.7/m
firyan#16y
Yunara · ADC
4 / 10 / 6
43.5% KP
26,329
30.9% share
14,340g
242 CS · 8.8/m
NEMESIS#31123
Thresh · Support
3 / 13 / 10
56.5% KP
8,286
9.7% share
8,422g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
