Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 130 days ago
9 / 11 / 16
K / D / A
53.2%
Kill participation
917
Damage / min
14,406g
443.7 gold / min
44
23 placed · 2 cleared
171
5.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAyato Amagiri#wind
Yasuo · Top
11 / 7 / 9
42.6% KP
30,010
20.5% share
14,746g
263 CS · 8.1/m
Pilot#9920
Lee Sin · Jungle
9 / 11 / 16
53.2% KP
29,771
20.4% share
14,406g
171 CS · 5.3/m
Ðооmεd#BMTH
Annie · Mid
16 / 8 / 14
63.8% KP
47,249
32.3% share
15,037g
204 CS · 6.3/m
NKZ Papel#BR2
Caitlyn · ADC
10 / 7 / 7
36.2% KP
33,729
23.1% share
16,087g
213 CS · 6.6/m
Peyz#koda
Milio · Support
1 / 7 / 29
63.8% KP
5,300
3.6% share
9,992g
16 CS · 0.5/m
Red side
Defeat제드에#llao
Zed · Top
6 / 6 / 7
32.5% KP
30,005
24.1% share
12,643g
195 CS · 6/m
Jester#Card
Shaco · Jungle
8 / 11 / 8
40% KP
19,249
15.5% share
13,403g
208 CS · 6.4/m
Infinity1#BR2
Ekko · Mid
16 / 10 / 9
62.5% KP
37,413
30% share
17,173g
245 CS · 7.5/m
Matsasu#BRADY
Yunara · ADC
10 / 10 / 8
45% KP
32,013
25.7% share
17,686g
232 CS · 7.1/m
ViniPy#BR1
Lulu · Support
0 / 10 / 20
50% KP
5,885
4.7% share
9,497g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
