Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 126 days ago
3 / 13 / 12
K / D / A
51.7%
Kill participation
977.9
Damage / min
11,551g
347.2 gold / min
33
10 placed · 6 cleared
222
6.7 CS / min
Objective control
5
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Sion · Top
7 / 3 / 9
34% KP
21,863
14.3% share
15,343g
258 CS · 7.8/m
for you#ninha
Udyr · Jungle
9 / 3 / 21
63.8% KP
41,706
27.3% share
16,849g
264 CS · 7.9/m
cristal#relly
Zoe · Mid
19 / 8 / 11
63.8% KP
43,748
28.6% share
16,227g
208 CS · 6.3/m
SmurfDokorea#BR2
Jhin · ADC
6 / 8 / 13
40.4% KP
26,270
17.2% share
14,960g
240 CS · 7.2/m
xTrickster#br1
Neeko · Support
6 / 7 / 14
42.6% KP
19,353
12.7% share
10,079g
33 CS · 1/m
Red side
DefeatTwTv Duelista#ruins
Vayne · Top
6 / 7 / 2
27.6% KP
37,259
24.5% share
14,968g
302 CS · 9.1/m
misa#juny
Naafiri · Jungle
12 / 6 / 5
58.6% KP
29,840
19.7% share
16,397g
205 CS · 6.2/m
Pilot#9920
Annie · Mid
3 / 13 / 12
51.7% KP
32,532
21.4% share
11,551g
222 CS · 6.7/m
Lukinhas#ZPU
Vladimir · ADC
6 / 8 / 5
37.9% KP
40,364
26.6% share
13,706g
233 CS · 7/m
mrSosa#BR2
Bard · Support
2 / 14 / 16
62.1% KP
11,842
7.8% share
9,409g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
