Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 106 days ago
9 / 5 / 8
K / D / A
39.5%
Kill participation
1,229.8
Damage / min
11,569g
460.9 gold / min
19
8 placed · 1 cleared
179
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Sion · Top
4 / 4 / 9
59.1% KP
19,353
23% share
9,444g
182 CS · 7.3/m
Leba#nvm
Locke · Jungle
8 / 11 / 4
54.5% KP
19,107
22.7% share
12,248g
159 CS · 6.3/m
WonderOf#Vasco
Qiyana · Mid
6 / 6 / 2
36.4% KP
24,367
28.9% share
10,384g
188 CS · 7.5/m
Askadan#aska
Sivir · ADC
2 / 11 / 11
59.1% KP
12,543
14.9% share
12,064g
201 CS · 8/m
Back To Black#Amy W
Thresh · Support
2 / 11 / 10
54.5% KP
8,892
10.6% share
7,475g
25 CS · 1/m
Red side
VictoryDudu Duelista#dudu
Sett · Top
3 / 6 / 6
20.9% KP
11,713
9.2% share
8,964g
151 CS · 6/m
Belizário#BR0
Rek'Sai · Jungle
14 / 5 / 9
53.5% KP
22,793
18% share
13,790g
151 CS · 6/m
Pilot#9920
Annie · Mid
9 / 5 / 8
39.5% KP
30,868
24.4% share
11,569g
179 CS · 7.1/m
listenrussnchill#Uzi
Xayah · ADC
15 / 3 / 15
69.8% KP
53,084
41.9% share
17,836g
284 CS · 11.3/m
Bad Bode#tom
Rakan · Support
2 / 3 / 29
72.1% KP
8,275
6.5% share
9,280g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
