Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 105 days ago
1 / 7 / 8
K / D / A
33.3%
Kill participation
687
Damage / min
8,905g
367.2 gold / min
25
9 placed · 0 cleared
205
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBACHIRA FOCADO#FOCUS
Warwick · Top
10 / 9 / 7
63% KP
32,232
34.4% share
12,198g
169 CS · 7/m
Monster#NWA
Jarvan IV · Jungle
8 / 5 / 9
63% KP
18,835
20.1% share
11,754g
160 CS · 6.6/m
Pilot#9920
Ahri · Mid
1 / 7 / 8
33.3% KP
16,659
17.8% share
8,905g
205 CS · 8.5/m
Dark#BEATR
Ashe · ADC
0 / 9 / 6
22.2% KP
6,063
6.5% share
7,283g
140 CS · 5.8/m
sirifacendobara#br1
Vel'Koz · Support
8 / 7 / 7
55.6% KP
19,883
21.2% share
9,180g
49 CS · 2/m
Red side
Victorytwitch duelista#xdd
Jax · Top
7 / 8 / 3
27% KP
20,490
18.9% share
11,181g
158 CS · 6.5/m
Baby Levi#tutu
Wukong · Jungle
9 / 5 / 8
45.9% KP
15,422
14.2% share
11,823g
155 CS · 6.4/m
kazzuto#kzzt
Yone · Mid
4 / 7 / 10
37.8% KP
15,110
14% share
9,924g
184 CS · 7.6/m
VARRE LOBBY#ADMIN
Ezreal · ADC
15 / 2 / 8
62.2% KP
43,306
40% share
16,478g
232 CS · 9.6/m
Nosbor#PNG
Neeko · Support
2 / 5 / 13
40.5% KP
13,901
12.8% share
8,247g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
