Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 101 days ago
7 / 8 / 11
K / D / A
60%
Kill participation
1,025.8
Damage / min
16,921g
468.9 gold / min
35
10 placed · 3 cleared
313
8.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchulangi#GOAT
Zaahen · Top
6 / 13 / 5
36.7% KP
22,866
15.4% share
13,631g
163 CS · 4.5/m
God is POTATO#00001
Nocturne · Jungle
4 / 8 / 8
40% KP
20,059
13.5% share
13,622g
227 CS · 6.3/m
Pilot#9920
Tryndamere · Mid
7 / 8 / 11
60% KP
37,014
25% share
16,921g
313 CS · 8.7/m
Magiavera#magus
Lux · ADC
9 / 6 / 10
63.3% KP
50,478
34.1% share
18,916g
281 CS · 7.8/m
Elminster#1764
Sona · Support
4 / 8 / 19
76.7% KP
17,677
11.9% share
11,442g
36 CS · 1/m
Red side
VictoryREI DO PINT0#ILAOI
Warwick · Top
12 / 6 / 5
39.5% KP
38,347
22% share
16,267g
271 CS · 7.5/m
cherry waves#diaze
Jarvan IV · Jungle
7 / 6 / 19
60.5% KP
28,252
16.2% share
15,258g
196 CS · 5.4/m
RagZark#RAG
Singed · Mid
3 / 6 / 10
30.2% KP
39,339
22.6% share
14,959g
331 CS · 9.2/m
Rexton85#br1
Ashe · ADC
16 / 5 / 13
67.4% KP
57,134
32.8% share
20,333g
269 CS · 7.5/m
ana tóxica#ana
Lulu · Support
5 / 7 / 22
62.8% KP
11,169
6.4% share
11,631g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
