Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 97 days ago
2 / 8 / 3
K / D / A
33.3%
Kill participation
675.2
Damage / min
9,749g
417.5 gold / min
21
8 placed · 1 cleared
211
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzito#void
Jayce · Top
6 / 5 / 4
27.8% KP
18,191
20.1% share
10,207g
168 CS · 7.2/m
apenas prescos#369
Hecarim · Jungle
4 / 3 / 4
22.2% KP
4,877
5.4% share
10,065g
196 CS · 8.4/m
gantz#gabi
Zed · Mid
9 / 3 / 4
36.1% KP
29,667
32.7% share
13,255g
214 CS · 9.2/m
Barou Shoei#BR2
Locke · ADC
16 / 2 / 7
63.9% KP
30,982
34.2% share
14,752g
181 CS · 7.8/m
pwwww#br1
Yuumi · Support
1 / 2 / 25
72.2% KP
6,891
7.6% share
9,188g
13 CS · 0.6/m
Red side
DefeatN I H I L メ#CDRP
Ambessa · Top
1 / 6 / 2
20% KP
14,300
19.1% share
7,952g
187 CS · 8/m
Psycho Killer#04I29
Karthus · Jungle
8 / 8 / 2
66.7% KP
27,745
37% share
10,917g
177 CS · 7.6/m
Pilot#9920
Tryndamere · Mid
2 / 8 / 3
33.3% KP
15,765
21% share
9,749g
211 CS · 9/m
tank melter#2410
Twitch · ADC
4 / 11 / 4
53.3% KP
11,130
14.8% share
8,516g
117 CS · 5/m
vyscenk#br1
Nautilus · Support
0 / 3 / 6
40% KP
6,060
8.1% share
6,126g
45 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
