Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 96 days ago
7 / 8 / 18
K / D / A
64.1%
Kill participation
1,792.7
Damage / min
14,687g
451.9 gold / min
38
17 placed · 3 cleared
235
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTOIC MENTAL#333
Darius · Top
7 / 10 / 6
34.2% KP
17,804
13.3% share
12,542g
222 CS · 6.8/m
MAZE prero#0708
Vi · Jungle
3 / 8 / 11
36.8% KP
10,708
8% share
12,718g
197 CS · 6.1/m
Guaxi#legal
Vladimir · Mid
19 / 3 / 9
73.7% KP
69,676
52.2% share
19,297g
294 CS · 9/m
Guipeio#0201
Kai'Sa · ADC
7 / 7 / 8
39.5% KP
26,604
19.9% share
15,574g
271 CS · 8.3/m
Danyel#br1
Nautilus · Support
2 / 11 / 18
52.6% KP
8,801
6.6% share
9,682g
28 CS · 0.9/m
Red side
Defeatsinged420#asc25
Singed · Top
9 / 5 / 14
59% KP
22,027
14.1% share
12,636g
164 CS · 5/m
GordaRuiva#UwU
Lee Sin · Jungle
10 / 6 / 15
64.1% KP
29,119
18.7% share
14,629g
204 CS · 6.3/m
Pilot#9920
Ryze · Mid
7 / 8 / 18
64.1% KP
58,262
37.4% share
14,687g
235 CS · 7.2/m
LuanziN#2500
Kalista · ADC
10 / 12 / 9
48.7% KP
35,191
22.6% share
17,881g
259 CS · 8/m
Danshi#CN1
Pyke · Support
3 / 7 / 17
51.3% KP
11,289
7.2% share
9,644g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
