Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 96 days ago
12 / 9 / 10
K / D / A
56.4%
Kill participation
1,396.2
Damage / min
18,960g
584.3 gold / min
20
12 placed · 1 cleared
283
8.7 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREFFECT#HGB
Qiyana · Top
12 / 10 / 8
40.8% KP
38,707
24.9% share
15,124g
221 CS · 6.8/m
Kurdz#Fall
Lillia · Jungle
11 / 6 / 13
49% KP
31,819
20.5% share
16,448g
237 CS · 7.3/m
Joaquin257#BR1
Anivia · Mid
9 / 11 / 11
40.8% KP
23,538
15.1% share
14,808g
206 CS · 6.3/m
cuestudadinho2#chi
Zyra · ADC
15 / 5 / 14
59.2% KP
47,042
30.2% share
17,624g
237 CS · 7.3/m
I Hate It Here#ts13
Seraphine · Support
2 / 7 / 29
63.3% KP
14,441
9.3% share
11,737g
61 CS · 1.9/m
Red side
DefeatRemixer#MLK
Ambessa · Top
4 / 10 / 3
17.9% KP
32,868
21.2% share
11,515g
211 CS · 6.5/m
ott#BR001
Locke · Jungle
14 / 14 / 6
51.3% KP
26,459
17.1% share
14,365g
146 CS · 4.5/m
Pilot#9920
Syndra · Mid
12 / 9 / 10
56.4% KP
45,308
29.2% share
18,960g
283 CS · 8.7/m
Lua88#3777
Ezreal · ADC
3 / 6 / 11
35.9% KP
26,109
16.8% share
15,138g
268 CS · 8.3/m
Lukito01#br1
Senna · Support
6 / 10 / 17
59% KP
24,435
15.7% share
11,928g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
