Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 93 days ago
9 / 4 / 9
K / D / A
46.2%
Kill participation
1,201.1
Damage / min
14,740g
475.7 gold / min
38
13 placed · 5 cleared
258
8.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTMJ gabe#1998
Vayne · Top
8 / 4 / 4
40% KP
18,684
17.1% share
12,391g
194 CS · 6.3/m
Kick Lord Semi#Br3
Rammus · Jungle
7 / 4 / 13
66.7% KP
24,193
22.2% share
14,978g
239 CS · 7.7/m
BrunoJamees#br1
Naafiri · Mid
6 / 8 / 6
40% KP
20,209
18.5% share
10,808g
198 CS · 6.4/m
FiRyAn#KR22
Ziggs · ADC
5 / 12 / 12
56.7% KP
37,404
34.3% share
13,566g
240 CS · 7.7/m
Delphin#adc
Nautilus · Support
4 / 11 / 14
60% KP
8,505
7.8% share
9,621g
30 CS · 1/m
Red side
VictorySasuke Uchiwa#ZOFGK
Teemo · Top
6 / 5 / 7
33.3% KP
40,107
26.1% share
15,031g
271 CS · 8.7/m
Genos#BIG
Graves · Jungle
11 / 7 / 15
66.7% KP
40,409
26.3% share
15,840g
214 CS · 6.9/m
Pilot#9920
Orianna · Mid
9 / 4 / 9
46.2% KP
37,215
24.2% share
14,740g
258 CS · 8.3/m
Brance#Branc
Sivir · ADC
13 / 9 / 10
59% KP
29,390
19.1% share
17,407g
279 CS · 9/m
TictaczileanFAKE#157
Zilean · Support
0 / 5 / 20
51.3% KP
6,575
4.3% share
9,366g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
